The Steampunk Adventurer’s Guide: Contraptions, Creations, and Curiosities Anyone Can Make
Created by ggrihn on 4/21/2014 4:09:21 PM

The Steampunk Adventurer’s Guide is one of the more charming “Maker” type books By Thomas Willeford, Illustrated by Phil Foglio.

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Reviewed By Gregory G.H. Rihn, Steampunk Chronicle Literary Editor

The Steampunk Adventurer’s Guide is one of the more charming “Maker” type books I have seen. Although definitely “kid friendly” and aimed at young Steampunks, the very well-written and illustrated “how-to” sections could be useful to anyone getting started in Steampunk crafting. They are oriented toward making the most of easy-to-use materials (for example, using reinforced ‘craft foam’ instead of leather), but the techniques illustrated could easily be translated to working with more advanced materials and projects.

Working through all the projects in the book will equip you with a “Decoder Armguard”, “Signaling Periscope”, goggles, “Grappling Hook Launcher”, ”Airship Harness”, “Glider Wings”, a modded Nerf gun, “Power Armor”, “Magnetic Amplification Gauntlet”, and a rocket pack, which will equip you for pretty much any Steampunk adventure. The designs are clean and look easy to use. The book includes template diagrams that can be enlarged as necessary in order to cut parts.

Each chapter is headed with an installment of a Steampunk adventure story, starring “thirteen year old Issac and eleven-year old Amelia Griffith”, and accompanied by a full-page Phil Foglio illustration.

The Steampunk Adventurer’s Guide is well done, and a potentially very useful reference book for the young Steampunk in your life, or for you, if you aren’t already proficient in crafting in leather, brass, and steel.

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